
an immersive XR atlas of justice, memory and possibility
what if justice wasn’t a dream but a direction?
Written and directed by Dela Wilson, JD, MPA, The Hope Gap is a virtual reality experience and public installation that integrates archival storytelling, immersive technology, and speculative design to engage communities in collective healing.
This powerful tool for public education uses imagination as a lens for reparative justice.
By articulating history through a future-facing lens, the experience transports viewers across three cities with active reparations policies in practice: Evanston, Illinois - Windhoek, Namibia - and Auckland, New Zealand - bridging indigenous wisdom, diasporic roots, and imagination merged with possibility.
“isn’t the foundation of activism faith in what could be?"
- anana curtis

subscribe to hopeflow
currents of repair, channels of progress, direct your inbox
(weekly or less, if preferred)
immersive reality takes on reparations
the hope gap xr premieres in oxford, uk
In July 2025, The Hope Gap XR work-in-progress premiered during the Atlantic Institute’s Global Convening, held at Oxford University in the United Kingdom. This experience tested concepts of immersion as empathy, storytelling at scale, and embodiment through hope.
Before producing The Hope Gap XR, Dela first piloted a concept artifact, “Windows of Opportunity,” as a mobile phone-powered, augmented reality experience that transforms your surroundings into a portal of reparative justice.
Inspired by Linda Bilmes and Cornell William Brooks’ research on “Normalizaing Reparations,” visitors encountered actual reparations recipients, visual imagery of Evanston, Illinois, supported by a soundscape of federally-mandated legislation that sets a clear precedent for the design and delivery of reparations in the United States.
proof of concept: windows of opportunity
The Hope Gap is a fiscally-sponsored project of Due Goodies Foundation Inc., a 501(c)-3 based in the United States.